linkedin.com/in/colin-bertero/
An environment artist who creates environments end to end, from blockout to final playable.
5 years of varied production experience as an environment artist on 3 games. (Asgard's Wrath 2, Behemoth, and an unannounced title).
Worked on:
Unannounced AAA VR Project - Sanzaru Games - 2026
Asgard's Wrath 2 - Sanzaru Games - 2023
Behemoth - Skydance Interactive - 2024
Production experience in:
Level Composition & Layout
Asset Creation - Modular Kit Creation, Procedural Modeling, Texture and Trimsheet Creation, Set Dressing
HDA Tool Creation
Unreal Engine Materials
Lighting & Atmosphere
Optimization & Bug-Fixing.